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AI Insights · Timothy · July 2022

Top 5 Turn-Based Tactics Games Performance in Saudi Arabia Q2 2022

Explore the performance of the top 5 turn-based tactics games in Saudi Arabia during Q2 2022, with data on weekly downloads, revenue, and active users.

Top 5 Turn-Based Tactics Games Performance in Saudi Arabia Q2 2022

In the second quarter of 2022, the top 5 turn-based tactics games on a unified platform in Saudi Arabia showed varying trends in downloads, revenue, and active user engagement. Data from Sensor Tower provides a detailed insight into their performance, highlighting the dynamics of user interaction and monetization.

Bowmasters - Multiplayer Game from Playgendary Limited saw a significant fluctuation in weekly downloads, peaking at 23.4K in mid-April before settling at around 20K by the end of June. Weekly revenue showed a steady trend with a notable spike to $1.4K in the last week of June. The game maintained a strong user base, with weekly active users ranging from 110K to 155K throughout the quarter.

FINAL FANTASY BE:WOTV by SQUARE ENIX had relatively low weekly downloads, with numbers staying below 50. However, the game experienced a significant increase in weekly revenue, culminating at approximately $1.5K in the final week of June. Active users remained steady at around 300 throughout the quarter.

Tank Stars from AI Games FZ showed a consistent weekly download rate, peaking at 10.2K in mid-April. The revenue trend was relatively stable, with a notable increase to $388 in the last week of June. Active users displayed a slight decline mid-quarter but regained momentum, reaching around 47K towards the end.

The Walking Dead No Man's Land by Deca Live Operations GmbH had modest download numbers, peaking at 349 in early April. The game's weekly revenue saw a sharp rise to $1.3K in the last week of June, while active users remained stable, fluctuating around the 900 mark.

Lastly, Magic War Legends from TINYSOFT experienced a gradual increase in weekly downloads from 15 in late May to 32 in mid-June. The game's revenue grew steadily, reaching $227 by the end of June. Active users showed slight fluctuations, maintaining an average of about 100 throughout the quarter.

For more detailed insights into the performance of these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022